Halo Wars Units
This guide lists every stat available for all known Halo Wars units. As the game is yet to be released, most of these stats are likely to change, but it gives a major idea of counters and unit power.UNSC Units
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Warthog
The Warthog is a light assault vehicle. Good versus infantry bad vs heavier vehicles.
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Scorpion
The Scorpion is commonly deployed heavy tank vehicle. Good vs other vehicles, bad vs air units.
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Rhino
Expensive heavy vehicle. Especially good versus buildings/structures. Not bad versus anything really.
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Wolverine
Anti-Aircraft vehicle. Good versus air units, bad versus infantry.
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Sparrow Hawk
"Known more readily as just "Hawk," the Sparrowhawk is a formidable air to ground armor busting support aerodyne. The Hawk is still being assessed by command before full production starts while engineers are still working on an experimental propulsion system that has led to failures in the field making the future of this vehicle uncertain. The Hawk first saw actual combat against the Covenant on the surface of Harvest in the final months of that campaign."
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Marines
Although not much is known, it seems that these infantry units are made in squads as opposed to individually.
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Pelican
Pelicans do not seem to be an average in-game unit. An icon with a Pelican is seen on the "Powers" menu. So perhaps it will only be used to drop troops/resources. |
Covenant Units
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Ghost
Anti-vehicle unit, weak vs Heavy Armor. |
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Banshee
Anti-infantry? Air unit. |
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Grunts
Good versus infantry (at least the Needler variant), weak versus vehicles. |
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Elite
Average infantry. |
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Scarab
Good versus everything. Seems to be a special "Power" unit. |
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